Agar is a set of computer graphics libraries used by many applications including 2D/3D computer games, visualization tools, graphical editors and simulations. Agar applications are portable to a variety of operating systems and graphics APIs, such as SDL and OpenGL. - [ Preview ] http://sourceforge.net/projects/agar |
Allegro is a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI. - [ Preview ] http://www.liballeg.org |
The Axiom 3D Engine is an open-source, cross-platform 3D graphics rendering engine for .NET and Mono. The engine is a high-performance C# port of the powerful OGRE engine. Its flexible component-oriented architecture allows easy extension and provides full support for both DirectX and OpenGL. The engine is also cross platform supporting both Windows and Linux operating systems. - [ Preview ] http://sourceforge.net/projects/axiomengine |
Cadabra 3D is designed to allow easy development of cutting edge games and it features an advanced skeletal animation system, 3D sound support, input handling, rendering, scene management plugins, tools, special effects such as realtime shadows, particle systems and more. - [ Preview ] http://www.cadabra3d.org/index.php |
Cat Mother is a commercial quality 3D-engine (C++/DirectX9) and a fully playable prototype of a 3rd person action/adventure game. - [ Preview ] http://catmother.sourceforge.net/ |
ClanLib is a cross platform C++ toolkit library. Essentially the library offers a series of different functionality under a streamlined API. Its primary focus is on games, although not limited for that usage only. - [ Preview ] http://www.clanlib.org |
Crystal Entity Layer is a framework for developing 3D games written in C++. It is an extension of the Crystal Space 3D Engine. Crystal Space is itself not game-specific but Crystal Entity Layer adds game specific concepts and also the notion of game entities. - [ Preview ] http://cel.crystalspace3d.org/main/CEL |
Crystal Space is a free cross-platform software development kit for realtime 3D graphics, in particular games. - [ Preview ] http://www.crystalspace3d.org |
Cube is an open source multiplayer and singleplayer first person shooter game built on an new and unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. The game engine is free and open source software released under the zlib license. - [ Preview ] http://www.cubeengine.com/cube.php4 |
DarkPlaces is a modification of the free software Quake engine. It adds enhanced network code, with asynchronous delta compression inspired by Tribes networking, a built in server browser, real time lighting and bump mapping, makes use of the OpenGL Shading Language and supports Ogg Vorbis audio. - [ Preview ] http://icculus.org/twilight/darkplaces/ |